You best believe Resident Evil 4 Remake is packed with surprises. And they're not the only folk we'll come face to face with more than once. Who, without spoiling too much, we’ll be seeing a little more of throughout the Remake (in a pattern well-established by Resident Evil Remakes 2 and 3). Let’s not forget about Luis and Ada, either. She can even climb down ladders all by herself now! Imagine that. She is no longer completely inept, or destined to hide in dumpsters. How many nights have I fallen asleep with “Leon, help!” still ringing in my ears? In the Remake, Ashley is actually humanised, no longer destined to be a piece of eye-candy for players (we have Ada for that, right?) Ashley is the privileged daughter of someone important, sure, but this isn’t her entire personality any more. I couldn’t stand the segments with Ashley in the original. We can tell her to keep close, or steer clear, and she’ll even warn us when a Ganado is approaching us from behind. She’s even quite badass this time around, with witty quips and a personality that makes her character feel more human – more than just another NPC. She has the personality of an actual daughter of the elite fully fleshed-out, no longer accompanying us to simply scream, belligerently, at Leon. The result? Ashley looks, sounds, and functions so much better as a companion. Remake addresses this, and leans into the stories and personalities of each character more than ever. The original felt a little lacking in colour, with underdeveloped characters and out-of-context bytes of narrative. For those unfamiliar with the game, the original game sees Leon shipped off to a Spanish village to rescue the US President's daughter, Ashley. Nothing scarier than books.īeyond how it feels in your hands, the most impressive about the Resident Evil 4 Remake is its story-telling. With an intuitive crafting menu and more functional inventory to boot, putting grenades, ammo, and medicine together in a pinch feels more immediate, and more involved. Sure, you’ll no doubt get caught on the scenery or cornered from time to time, but a more interactive environment (where combat feels more impactful) makes up for that. The series' combat has always been fun, but long gone are the days of standing rigidly still to shoot, wrestling with tank controls to pilot your character through a door. The story, combat, and characters in Resident Evil 4 Remake have been cultivated and cropped to their prime, and what we’re left with is one hell of an adventure, albeit a less facetious one. If you want the old game, the narrative is similar enough to cater to you. However, what has been added in place of these iconic moments feels sophisticated, modern, and relevant. Resident Evil 4 Remake clearly needed the room to grow into what it is – a great game – but it misses out on some of the original's best moments. To see some of Leon's most iconic moments get the cut was definitely disheartening, but I can't say it wasn't expected. The original game was a cult classic in and of itself as a result of its moments of camp they're what the community know, love, and often bond over. The majority are for the better, though - without delving into details I am not yet allowed to - I did find myself disappointed from time to time. I’ll state what you’re no doubt wanting (or, perhaps, not wanting) to hear yes, there have been plenty of changes in the Resident Evil 4 Remake. If you're intrigued, you can try the Resident Evil 4 4 Remake demo for yourself now.
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